01 / Introduction

Computational Design for the Built Environment.

Through the lens of data science and spatial analysis, I explore the complex narratives hidden within city structures and the built environment. From digital twins to serious games, my work bridges urban planning and technical precision.

Focus 01

Digital Twins

Creating dynamic virtual replicas of urban environments to simulate change, test infrastructure decisions, and anticipate future spatial needs.

RT

Real-time Integration

Sensor networks mapped to geometry and policy data.

Dark technical city model with data-highlighted towers
Focus 02

Machine Learning & Intelligence

Algorithm 01

Predictive Mobility

Forecasting transit demand from observed mobility patterns and urban morphology.

01
Algorithm 02

Land-Use Clusters

Identifying emerging residential, commercial, and civic districts from spatial data.

02
Algorithm 03

Image Recognition

Reading streetscape quality, heritage features, and pedestrian comfort with computer vision.

03
Dark multi-screen urban simulation workspace
Focus 03

Serious Games

Gamifying urban participation. Interactive environments let citizens and stakeholders engage with policy changes before they are etched in concrete.

4.2k Simulated Users
18 Urban Scenarios
Focus 04

Cultural Heritage & GIS

Mapping history onto the digital grid. GIS becomes a way to preserve architectural legacies while planning for modern expansion.

Temporal Mapping

Analyzing urban evolution through georeferenced historical cartography.

Photogrammetry

High-fidelity documentation of heritage facades for archival and restoration work.

Focus 05

BIM Integration

Building Information Modeling meets urban scale, bridging individual architectural components and collective urban systems.

TECHNICAL SCHEMATIC V.4.2 A
Özgün Balaban

Specialist in urban data science, GIS, and technical narratives. Mapping the interface of human behavior and city architecture.

© Özgün Balaban. The Cartographic Ledger. Built for research and inquiry.